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Samuel Peiró
Character Artist / Modeller / 3D Artist.


Skills.

Modeling and Texturing Characters/Creatures for Film, Game, Cinematic industry.
Designing and Developing Caharacters and Creatures based on concepts.
Specializing in organic and hard surface modeling
Very good sense for 3D and 2D Design.
Cartoon and realistic drawing.
Traditional animation fundamentals and poses.
Maintaining the vision and the expected quality level for characters within the project.
Strong knowledge about Human, Animal and Creature Anatomy.

• Maya
• Zbrush
• Topogun
• Headus UV Layout
• Photosop
• Xnormal
• CrazyBump
• Unreal Engine
• Unity Engine



Personal Experience.

2015
3D Character Artist / Modeller.
KITMAKER.

2014
Character Artist / Modeller / Freelance.
Digital Doktors™

2012 - 2014
3D Environment Artist / Modeller / UI Designer.
B.and.X Studios S.L.

2011 - 2012
3D Modeller / UI Designer / Game Graphic Line Designer.
Dark Software Entertainment.

2007 - 2008
3D Artist / Modeller / Concept Artist.
Artimañas Comunicación Visual

2006 - 2007
3D Artist / Graphic Designer.
DCA Diseño Comunicación y Arte

2005 - 2006
Graphic Designer Art Director.
Dominguez Publicidad

2004 - 2005
Graphic Designer.
Target Public S. L.

2001 - 2004
Graphic Designer
CrespoGomar


Education.

Aula Temática 3D Training Center.
Master Certificate, Advanced Master 3D in Maya.
2007 - 2009

Universitat Popular de Gandia.
Course of Drawing and Painting, Drawing and Painting Arts.
2003 - 2004

Escola FP La Safor.
Prepress Technician and Graphic Designer
1999 - 2001